Clue is the original deduction game and remains the most-played one in the world. Despite the dated theming and awkward dice-movement, the core logic puzzle still works.
The biggest skill gap between casual and competent players is note-taking. Most new players track only what they've seen — checking off cards in their own hand and cards shown directly to them. Competent players track WHO SHOWED WHICH CARD TO WHOM, even when they don't see the card. If you know that Plum showed Green a card from the "weapons" category that wasn't the candlestick, the wrench, or the rope, you can deduce that Plum holds either the lead pipe, the revolver, or the knife. After three rounds of this, the solution narrows fast.
The most-cited rule fix in the community is the "secret passage" buff. Standard rules give each corner room a passage to the opposite corner — most players ignore them. Using them aggressively is a major tempo advantage: you skip the dice-roll movement entirely.
Three players is the actual optimal player count. The official box says 3–6, but with 3 you have to track only two opponents' information; with 6, the cards you don't hold are spread so thinly that deduction stays speculative until the final turns.