THE FULL READ
7 Wonders is the rare Euro that actually solves the "what do we play with 6 players?" problem. Most heavy Euros either don't scale past 4 or take three hours at full count. 7 Wonders plays in 30 minutes flat at any player count because every turn happens simultaneously — pick a card, pass your hand, repeat. Downtime is essentially zero.
The strategy depth comes from balancing the seven scoring paths. Science (multipliers on matched sets), Civil (flat points), Military (compared with neighbours each age), Commerce (resource discounts that enable other strategies), Guilds (endgame multipliers), and Wonders themselves (variable bonuses) all interact. New players try to do all six and score 35 points; veterans pick two complementary paths and score 60+.
The single biggest strategic lesson is *watch your neighbours*. Military strength is compared only against the two players adjacent to you each age, not the whole table. If both your neighbours go heavy military, you have to defend; if both ignore it, you can skip it entirely. The same logic applies to drafting cards — you're passing your hand to one specific player, and you should care more about denying their build than optimising your own when they're a serious threat.
Science is the most-loved and most-misunderstood strategy. Each science symbol (compass, tablet, gear) scores in two ways: 1 point per matching symbol squared (so 5 tablets is 25 points) plus 7 points per *set* of all three symbols. The implication is dramatic — going hard into a single symbol caps out around 50 points; spreading across all three caps higher but is much harder to assemble. The community consensus is that mixed-science strategies are stronger but require both wonder support and good early-age luck.
7 Wonders Duel (2-player only) is genuinely one of the best 2-player games of the last decade. Different game, same DNA — military and science still drive the game, but the drafting becomes pyramid-based with hidden cards. If you have only two players regularly, buy Duel instead of the base game.
The Cities, Leaders, Babel, and Armada expansions are all well-regarded but mostly redundant; the base game with the included Wonders set is what 90% of plays should be. The Anniversary Edition (2017+) has better art and clearer iconography than the original 2010 print, and is the version to buy.