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MONOPOLY: THE GAME EVERYONE PLAYS AND NO ONE LIKES

The most-recognised board game in history is also the most-criticised on r/boardgames. Long, runaway-leader-prone, and almost always played wrong.

Charles Darrow / Elizabeth Magie·1935·r/boardgames · 1,247 comments
5.8
/ 10
PLAYERS2–8
PLAY TIME1–3 hours
AGE8+
COMPLEXITY1.7 / 5
★ THE VERDICT

Nostalgia value high, design value low. Pull it out for relatives once a year — for everything else, modern alternatives do the same thing in half the time.

✓ WHAT WORKS

  • Universal recognition — anyone can be taught in 5 minutes
  • Negotiation and trading layer is genuinely fun (when used)
  • Cheap, accessible, available everywhere
  • Theme is iconic and the components are durable

✗ WHERE IT STUMBLES

  • Most groups play with wrong rules (Free Parking jackpot, no auctions)
  • Runaway leader problem starts in turn 10 and never recovers
  • Player elimination on a 3-hour game kills the night

THE FULL READ

Monopoly is the most-recognised board game in the world, and one of the most-disliked on r/boardgames. The community frustration isn't just snobbery — Monopoly has real design problems that compound over a 3-hour session.

The biggest issue isn't the design at all, though. It's that almost no one plays with the actual rules. The official rules require auctioning any property a player lands on but declines to buy. Skipping the auction (most groups never use it) is the single largest reason games stretch to four hours — properties stay unowned, no one builds the colour-set monopolies that make the game work, and the rent escalation that's supposed to create a winner never happens. The community consensus is that following the auction rule cuts game length almost in half.

The runaway-leader problem is real but partially solvable. Once one player owns a full colour group with hotels, the game is decided — every other player just plays out the rent gauntlet until they go bankrupt. The veterans' fix is the "trade or die" rule: by turn 20, every player must make at least one property trade with another player per turn until someone has a monopoly. It forces the negotiation layer that the game was built around.

For new players, the strategy is almost entirely about the orange and red sets. They sit just past the most-landed-on space (Jail), so opponents pass through them constantly, and they're cheap enough to develop quickly. Boardwalk and Park Place are statistical traps — high rent, but landed on far less than the orange and red ranges. Skip the railroads as a primary strategy; they're filler properties that don't scale.

Almost any modern family game — Catan, Ticket to Ride, Settlers of the Stone Age — does what Monopoly tries to do, faster and better. But Monopoly's place is permanent: it's the game grandma will play. Own one box, play it once a year, accept what it is.

WHAT REDDIT IS SAYING

r/boardgames7mo ago
Girlfriends childhood monopoly rule baffles me

So my girlfriend and I are currently building a monopoly replica in Minecraft to play with some far away friends and she just told me a rule about monopoly she grew up with that baffles me. Apparently In her family, someone was always forced to sit on the sidelines of the game and just be the banker. And I mean JUST th…

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★ TOP COMMENTS
  • u/AtomicBananaSplit7mo ago

    I see two options.  1. There was some bad shit and they decided they had to have a separate player be the banker. They loved monopoly enough that they played constantly, and this could rotate.  2. This was put in place for a child to feel like they were “playing” while teaching said child math skills.

  • u/pasturemaster7mo ago

    [https://cdn.1j1ju.com/medias/d3/22/83-monopoly-rulebook.pdf](https://cdn.1j1ju.com/medias/d3/22/83-monopoly-rulebook.pdf) From a rulebook I found online. Most recent copyright being 1997: >Select as Banker a player who will also make a good Auctioneer. A Banker who plays in the game must keep his/her personal funds separate from those of the Bank. When more than five persons play, the Banker may elect to act only as Banker and Auctioneer. The rules do certainly suggest that one person acting solely as a banker is reasonable.

  • u/TheCosmicJester7mo ago

    Not a normal rule in the slightest, but I’d be willing to bet pot brownies to pound cake that embezzlement was a regular occurrence until they did that house rule.

  • u/VVrayth7mo ago

    Never heard this one. The most common actually-very-bad house rule we always played with was that whoever lands on Free Parking gets the accumulated tax money in the center of the board.

  • u/LeneOhneH7mo ago

    as someone who played "banker" many family nights (settlers of catan as well as monopoly): I hate competetive games that have this style of gameplay. My family owned mostly that type of game. The role of banker made me still feel included without taking part in the squabbling. I very much enjoyed watching the game as i also could check everyone's cards if i wanted too and felt important with handing everyone their cards/money. Never knew it as a "rule" though. It was simply an option (edit for there their error)

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