COMPARE
VS
★ CODENAMES WINS
7 WONDERS VS CODENAMES
3–7
PLAYERS
2–8+
30–45 min
PLAY TIME
15–30 min
10+
AGE
14+
2.3 / 5
COMPLEXITY
1.3 / 5
Antoine Bauza
DESIGNER
Vlaada Chvátil
2010
YEAR
2015
8.9 / 10
COMMUNITY SCORE
9.1 / 10
7 WONDERS VERDICT
The best 7-player Euro on the market — and one of the best 4-5 player Euros too. Almost mandatory if your group ever exceeds 4.
CODENAMES VERDICT
The safest 'buy this for a non-gamer friend' recommendation in the hobby. A modern classic ten years on.
7 WONDERS
✓ PROS
- Plays in the same 30 minutes at 3 players or 7
- Simultaneous drafting eliminates downtime
- Multiple viable strategies (military, science, civil, commerce)
- Duel (2-player variant) is excellent in its own right
✗ CONS
- Iconography is dense — first game is steep
- Military scoring feels swingy at high player counts
- Hard to teach all paths in one game; new players miss strategies
CODENAMES
✓ PROS
- Works at 4 players, works at 16
- Spymastering and guessing both feel rewarding
- Picture/Duet variants extend the experience
- Plays in 20 minutes — perfect filler or opener
✗ CONS
- Spymaster role can paralyse first-timers
- Heavily dependent on shared cultural references
- Lazy clues ruin the game — house rules help
★ WHICH ONE FOR YOU?
- CODENAMESEasier to teach — complexity 1.3 vs 2.3 (7 WONDERS is heavier)
- 7 WONDERSMore strategic depth — complexity 2.3 vs 1.3
- CODENAMESScales to more players (2–8+ vs 3–7)
- CODENAMESBetter for parties / mixed-skill groups
- CODENAMESFamily-friendly — kids can play